cd D:\orisys_ws\orisys-app

git add apps/studio/config/locales/zh_CN.json `
        apps/studio/config/locales/en_US.json `
        apps/studio/tests/test_locales.py `
        apps/studio/tools/ui_check.py `
        apps/studio/tests/test_ui_smoke.py `
        apps/studio/src/orisys_studio/app_window.py `
        apps/studio/src/orisys_studio/ui/cal_panel.py `
        apps/studio/src/orisys_studio/ui/playback_dialog.py `
        apps/studio/src/orisys_studio/ui/force_plots.py `
        apps/studio/docs/record-channel.md `
        shared/src/orisys_app_shared/force/calibration_recorder.py `
        shared/src/orisys_app_shared/record/__init__.py `
        shared/src/orisys_app_shared/record/playback.py `
        shared/src/orisys_app_shared/record/depth.py `
        shared/tests/test_record_channel.py `
        shared/tests/test_playback.py
This commit is contained in:
ykcheungab
2026-09-13 14:01:24 +08:00
parent 92da51217c
commit 9354d7be1a
14 changed files with 1689 additions and 35 deletions
+189
View File
@@ -61,6 +61,66 @@ def section(name: str) -> None:
print(f"\n== {name} ==")
#: Sequences that only appear when UTF-8 text was decoded with a single-byte
#: codepage and re-encoded. A PowerShell ``Get-Content -Raw | Set-Content``
#: round trip does that and silently mangles every non-ASCII string, which is
#: how the Chinese UI once ended up unreadable.
#:
#: Written as escapes, with no literal examples in the comments, so that this
#: guard cannot itself be corrupted by the same mistake and so that a scan of
#: the tree for these sequences stays clean.
MOJIBAKE_MARKERS = (
"\u00c3",
"\u00c2",
"\u00e2\u20ac",
"\u00e3\u20ac",
"\u00ef\u00bf\u00bd",
)
def audit_locale_encoding() -> list[str]:
"""Locale files must be BOM-free UTF-8 and not mojibake."""
import json
problems: list[str] = []
locales = APP_ROOT / "config" / "locales"
for name in ("zh_CN", "en_US"):
path = locales / f"{name}.json"
if not path.is_file():
problems.append(f"{name}.json is missing")
continue
raw = path.read_bytes()
if raw.startswith(b"\xef\xbb\xbf"):
problems.append(f"{name}.json starts with a UTF-8 BOM")
try:
text = raw.decode("utf-8")
except UnicodeDecodeError as exc:
problems.append(f"{name}.json is not valid UTF-8: {exc}")
continue
for marker in MOJIBAKE_MARKERS:
if marker in text:
problems.append(
f"{name}.json contains {marker!r} — written by a tool that "
"decoded UTF-8 with the wrong codepage"
)
break
try:
json.loads(text)
except json.JSONDecodeError as exc:
problems.append(f"{name}.json is not valid JSON: {exc}")
# A corrupted zh_CN.json still parses, so check that it holds Chinese text.
try:
import json as _json
zh = _json.loads((locales / "zh_CN.json").read_text(encoding="utf-8"))
sample = zh["menu"]["theme_dark"]
if not any("\u4e00" <= char <= "\u9fff" for char in sample):
problems.append(f"zh_CN.menu.theme_dark has no Chinese text: {sample!r}")
except Exception as exc: # noqa: BLE001
problems.append(f"could not verify the Chinese locale: {exc}")
return problems
def _calibration_sample(index: int, *, fn_raw: float, fx_raw: float = 0.4, fy_raw: float = -0.2):
"""A sample shaped for the calibration recorder."""
from orisys_app_shared.force.session import SessionSample
@@ -429,6 +489,13 @@ def main() -> int:
if not palette_failures:
check(True, "palette rules hold for both themes")
section("locale encoding")
encoding_failures = audit_locale_encoding()
for failure in encoding_failures:
check(False, failure)
if not encoding_failures:
check(True, "locale files are BOM-free UTF-8 and not mojibake")
scene_count = 0
for theme in ("dark", "light"):
for sensor in ("box", "finger"):
@@ -1047,6 +1114,128 @@ def main() -> int:
app.processEvents()
stuck.release()
section("replay")
replay_root = APP_ROOT / "outputs" / "_replay_check"
_shutil.rmtree(replay_root, ignore_errors=True)
replay_root.mkdir(parents=True, exist_ok=True)
from orisys_app_shared.record import ExperimentRecorder, RecordConfig
recorder = ExperimentRecorder(
RecordConfig(video=True, fps=30.0, segment_seconds=30.0)
)
recording = recorder.start(
root=replay_root,
session_id=1,
metadata={
"device": {
"sensor_type": "box",
"config_ref": str(replay_root / "sensor.json"),
"config_sha256": "recorded",
},
"versions": {"sdk": "0.5.1"},
"depth": {"stored": False, "replay": "recompute"},
},
)
(replay_root / "sensor.json").write_text('{"camera": {}}\n', encoding="utf-8")
for index in range(40):
recorder.on_packet(_fake_packet(index))
recorder.stop()
from orisys_studio.ui.playback_dialog import PlaybackDialog
playback = PlaybackDialog(theme="dark", directory=recording)
playback.resize(1000, 620)
playback.show()
app.processEvents()
check(
playback.position() == 0.0,
f"replay did not start at the beginning: {playback.position()}",
)
check(
all(int(curve.getData()[0].size) == 40 for curve in playback.curves),
"replay did not draw every force sample",
)
check(playback.slider.isEnabled(), "the replay position slider is disabled")
check(
t("playback.warn_depth_recomputed").split("{")[0].strip()[:4]
in playback.warning_label.text(),
f"the replay notes are missing: {playback.warning_label.text()!r}",
)
moved: list[float] = []
playback.cursor_moved.connect(moved.append)
playback.set_position(1.0)
app.processEvents()
check(
[round(line.value(), 2) for line in playback.cursor_lines] == [1.0, 1.0, 1.0],
"the replay cursor is not shared across the three charts",
)
check(moved == [1.0], f"the cursor signal did not fire once: {moved}")
check(
playback.video_label.pixmap() is not None
and not playback.video_label.pixmap().isNull(),
"no video frame was rendered at the cursor position",
)
# The depth recomputation must never run on the UI thread. A stub that blocks
# proves the call returns immediately instead of freezing the window.
import threading as _threading
import time as _time
class _Blocking:
released = _threading.Event()
def preflight(self) -> str:
return ""
def depth_at(self, _t):
_Blocking.released.wait(timeout=5.0)
return type("R", (), {"ok": False, "error": "stub", "depth": None})()
def close(self) -> None:
return None
playback._recomputer = _Blocking() # noqa: SLF001 - exercising the contract
started = _time.perf_counter()
playback._on_recompute_depth()
elapsed = _time.perf_counter() - started
check(elapsed < 0.5, f"the depth recompute blocked the UI for {elapsed:.2f}s")
check(
playback._depth_thread is not None and playback._depth_thread.is_alive(),
"the depth recompute did not run on a worker thread",
)
check(
playback._depth_thread.daemon,
"the depth worker is not a daemon, so a blocked SDK call would keep the "
"process alive at exit",
)
playback._on_recompute_depth() # a second request is refused, not queued
check(
playback.depth_label.text() == t("playback.depth_busy"),
f"a concurrent recompute was not refused: {playback.depth_label.text()!r}",
)
_Blocking.released.set()
for _ in range(40):
app.processEvents()
_time.sleep(0.05)
if not playback._depth_busy(): # noqa: SLF001
break
check(not playback._depth_busy(), "the depth worker never finished")
# Deliver the worker result deterministically instead of waiting for the
# 120 ms poll timer.
playback._poll_depth()
app.processEvents()
check(
t("playback.depth_failed").split("{")[0].strip()[:4]
in playback.depth_label.text(),
f"a failed recomputation was not reported: {playback.depth_label.text()!r}",
)
playback.close()
app.processEvents()
_shutil.rmtree(replay_root, ignore_errors=True)
print(f"\nscenes: {scene_count} checks: {CHECKS} failures: {len(FAILURES)}")
for failure in FAILURES:
print(f" FAIL: {failure}")