删掉回放的五个转发、重复的空格快捷键与重复的等待循环。
回放调用点直接走 replay_ctl,场景工具的路径引导收敛到 _paths,panel_snapshot 复用 panel_check 的 _wait_for,report_from 收成模块私有的 _report_from。
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@@ -65,7 +65,7 @@ from orisys_app_shared.scene3d.visual_policy import (
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policy_for_settings,
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select_flow_samples,
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)
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from orisys_studio.analysis_worker import AnalysisWorker, report_from
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from orisys_studio.analysis_worker import AnalysisWorker, _report_from
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from orisys_studio.replay import MODE_ANALYSIS, MODE_RECORDING
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from orisys_studio.replay_analysis import (
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AnalysisSession,
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@@ -1342,7 +1342,7 @@ def test_the_worker_reports_progress_and_a_cancelled_outcome():
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report = reports[-1][1]
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assert report.cancelled is True and report.complete is False
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assert report.frames_written == 2
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assert report_from(None, cancelled=True).cancelled is True
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assert _report_from(None, cancelled=True).cancelled is True
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# ------------------------------------------------------------------ the depth view
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@@ -1109,7 +1109,7 @@ def test_the_replay_view_shows_the_pane_and_says_where_the_field_comes_from(
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"""
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window = _show(make_window(sensor_type="finger"), (1440, 880))
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try:
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assert window._load_recording(Path(replay_recording))
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assert window.replay_ctl.load_recording(Path(replay_recording))
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assert window._view_preset == "replay"
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pane = window.mesh3d_panel
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assert pane.isVisible(), "the 3D pane is hidden in the replay view"
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