autocal layout first design

This commit is contained in:
ykcheungab
2026-09-20 21:15:39 +08:00
parent 07d7c3bad6
commit e276b5de0f
92 changed files with 18071 additions and 64 deletions
+12
View File
@@ -33,6 +33,10 @@
"scene3d_settings": "3D display settings…",
"show_fps": "Show FPS",
"show_diagnostics": "Diagnostics",
"raw_auto_zero": "Finger raw auto-zero at start",
"raw_auto_zero_tip": "Value cards only: estimate an idle bias and deadband after start. Curves, statistics and CSV keep the measured values.",
"raw_reestimate": "Re-estimate raw baseline…",
"raw_reestimate_tip": "Drop the current display baseline and re-estimate from the next quiet samples (value cards only).",
"settings": "Settings area",
"plot_settings": "Plot settings…",
"rotate_arrows": "Rotate arrows 90°",
@@ -217,6 +221,8 @@
"selection_empty": "No valid samples in the selection",
"value_unavailable": "n/a",
"value_unavailable_tip": "No curve is loaded for {channel}, so it has no value in this unit (raw counts are never shown in its place)",
"zero_zone": "zero zone",
"zero_zone_tip": "Display deadband after auto baseline; curves, statistics and CSV keep the measured values",
"unit_toggle": "Switch unit",
"unit_toggle_tip": "Click to switch the three curves and readouts between newton and raw units",
"browse_only_tip": "Drag or scroll on the chart to browse history"
@@ -412,6 +418,12 @@
"field_depth": "Depth response",
"field_flow": "Optical flow magnitude",
"field_substituted": "This frame shows {shown}, not the chosen {chosen}.",
"flow_arrows": "Surface flow arrows",
"flow_arrows_tip": "Draw optical-flow arrows on the sensing surface using the same sample points as the 2D view.",
"flow_arrows_unavailable": "This scene package has no UV→scene surface mapping, so flow arrows cannot be drawn.",
"contact_arrow": "Contact normal arrow",
"contact_arrow_tip": "Draw a yellow local-normal arrow at the contact centre (length from the normal response, capped — not a calibrated force vector).",
"contact_arrow_unavailable": "This scene package has no UV→scene surface mapping, so the contact arrow cannot be drawn.",
"quantity_flow_magnitude": "Optical flow magnitude",
"quantity_depth_response": "Depth response",
"mode_surface": "surface colouring",