5cd92254e1
- What: 新增 `scene3d/protect.py`(封套 v2:Ed25519 签名 + 可选 AES-256-GCM,nonce/salt 每包唯一、 元数据作 AAD、明文摘要进签名、KeyProvider 只问 get_content_key)与 `record/visualization3d.py` (session.json 的 visualization3d 块:写入版本化、读取时缺块=不支持);`package.py` 支持 v2 (payload=plain 仅签名 / aes-gcm 签名+加密)并继续读 v1,新增解压比上限与"写入后自读回"校验; `contracts.py` 新增 PlatformLock/PlatformInfo/check_platform_lock、Sealing、platform_mismatch 诊断码; `Scene3DView` 在装配前查 OS/架构、拿到 capabilities 后查图形半区,违反即撤下场景并在面板显示原因; 工具 `compile_scene.py` 新增 --sign-key/--write-verify-key/--encrypt-key-id/--key-file/--lock-from-probe, `validate_scene.py` 新增 --key-file/--key-id/--verify-key/--require-signature(发布门禁), 新增 `bench_scene.py`(p50/p95 分阶段 + --cpu-only + --vertices N + --package)与 `soak_scene.py`(RSS 四分位速率 + 队列上界 + 抽稀采样);两份报告落到 docs/architecture/。 - Why: 规格 §5.2 的保护目标是"提高复制成本"而不是"防提取",所以要的是签名(来源)+ 可选认证加密(机密性) + 密钥隔离,而不是自制加密或把 ZIP 当加密;§12 的"包保护/性能/长时"三行需要可复现的数字与判定标准, 而不是一次性的观感。平台锁定还必须只降级三维:锁定不通过时二维照常。 - Verification: shared 全量通过(新增 test_scene3d_protect.py 35 项:封套往返/篡改/密钥/锁定/记录块/ compile→validate 端到端发布流程;test_scene3d_package.py 20 项含 v1↔v2 兼容);apps/studio 全量通过 (test_scene3d_view.py 30 项含锁定拒绝与 session.json 块);ui_check 566 项 0 失败;locale_check 0 缺失; 真实资产端到端:1032 顶点编译出 signed+sealed+locked 包(56 927 B 密文),validate --require-signature 退出 0, 改一个字节退出 2;性能报告(perf-report-windows-dev.json):1032 顶点 compose p50 0.50 ms(30 fps 上限内), 20022 顶点/39480 三角形 compose p50 6.15 ms(约 33 ms 帧的 18%),采集线程 submit p95 < 0.4 ms(合成器被人为放慢到 50 ms); 长时报告(soak-report-windows-dev.json):无窗口 10 min/60 fps 尾段 0.354 MB/min,GUI 4 min/30 fps 尾段 0.809 MB/min, 队列上界(mailbox=1、单飞行合成)两者均成立。过程中修掉:GUI 进程里的合成器计时被 GIL/vsync 污染(98.8 ms vs 真值 6.1 ms)、 跨线程读 last_stats 撕裂、key id 无 provider 时会静默写明文包、soak 工具自身记时间列表会无界增长、RSS 读取失败伪装成零增长、 平台锁定不是终态诊断。 - Not in this change: ARM 板卡的能力报告与 2 小时门禁运行(按用户要求暂缓;命令与判定标准已写入阶段 5 文档); GPU 显存随时间的测量(无可移植 API,报告说明渲染器缓冲估计恒定且更新路径不新建 GPU 对象); `cryptography` 在此环境无法联网安装,本机验收用的是本机已有的 cp310 构建(pyproject 里已声明为可选 extra `protected-assets`)。
47 lines
1.4 KiB
TOML
47 lines
1.4 KiB
TOML
[build-system]
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requires = ["setuptools>=61.0"]
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build-backend = "setuptools.build_meta"
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[project]
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name = "orisys-studio"
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version = "0.1.0"
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description = "Orisys Studio desktop app"
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requires-python = ">=3.10"
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authors = [{ name = "Orisys-Tech" }]
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dependencies = [
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"PyQt5>=5.15",
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"orisys-app-shared>=0.1.0",
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"orisys>=0.5",
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"scipy>=1.10.1",
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"pyqtgraph>=0.13",
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]
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[project.optional-dependencies]
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# The three-dimensional view (docs/architecture/studio-3d-design.md §11.1).
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# PyOpenGL is the GL binding; PyOpenGL_accelerate is an optional speed-up and is
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# deliberately not required. Open3D stays out: it is an offline tool, and its ARM
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# support is experimental and its GUI needs a desktop GL profile.
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#
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# The binding does not ship a driver. On a board, do not let pip or a system
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# package replace the BSP's EGL/GLES libraries.
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three-d = [
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"PyOpenGL>=3.1.6",
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]
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# Sealed release packages (stage 5): Ed25519 signatures and AES-256-GCM for
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# `.oryscene`. Separated from `three-d` because a plain package needs neither, and a
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# machine that only ever reads plain packages should not have to install a crypto
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# library to show a mesh. The runtime refuses a sealed package, with its reason, when
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# this extra is missing — it never falls back to reading it as plain.
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protected-assets = [
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"cryptography>=42",
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]
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[project.scripts]
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orisys-studio = "orisys_studio.main:main"
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[tool.setuptools]
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package-dir = { "" = "src" }
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[tool.setuptools.packages.find]
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where = ["src"]
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