organize settings to dedicated sensors folder, json + assets
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Place the ORY-FINGER runtime asset bundle files in this directory before
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building release wheels:
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- `mesh.npz`
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- `camera_intrinsics.npz`
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- `world_to_cam.npy`
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These binary assets are validated by the wheel build and are intentionally not
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generated by the package build step.
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Place visualization camera assets in this directory before building release
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wheels:
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- `world_to_cam.npy`
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The 3D dashboard uses this pose as the default view preset when available.
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{
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"name": "finger",
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"sensor_json": "sensor.json",
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"assets_dir": "assets/30fps-0703",
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"viz_pose": "assets/visualization/world_to_cam.npy"
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}
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{
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"name": "dd02-ov",
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"type": "single_camera",
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"version": "1.0",
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"camera": {
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"resolution_raw": [1280, 720],
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"fps": 30,
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"resolution_stitch": [280, 300],
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"source_scale": 0.4,
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"old":[672, 728, 1,0.5],
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"work": [504, 546,1],
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"work2": [420, 450,0.8],
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"work3": [350, 375,4,0.7],
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"work4": [280, 300,4,0.4,0.2]
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},
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"tracker": {
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"adaptive": true,
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"lower_threshold": 12.0,
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"upper_threshold": 18.0,
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"loop_closure_interval": 1,
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"algorithm": "dis",
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"dis_preset": "medium",
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"dis_mode": 1,
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"algorithm_list": ["raft", "dis"],
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"hhd_downsample": 5
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},
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"contact": {
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"min_contour_area": 3000,
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"flow_threshold": 0.2,
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"div_threshold": 0.022,
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"expansion_threshold": 0.01,
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"kernel_size": [5, 5],
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"denoise_sigma": 12
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}
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}
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