added mesh surface arrows
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@@ -65,7 +65,9 @@ class MeshViewportWidget(ImagePanel):
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world_to_cam=pipeline.world_to_cam,
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lookat=pipeline.mesh_lookat,
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mesh_lighting=self._layout.mesh_lighting,
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mesh_background=self._layout.mesh_background.color,
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contact_arrow_style=self._layout.mesh_contact_arrow,
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flow_arrow_style=self._layout.mesh_flow_arrow,
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)
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def _stop_worker(self) -> None:
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@@ -93,6 +95,7 @@ class MeshViewportWidget(ImagePanel):
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centroid=frame.centroid,
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centroid_found=frame.centroid_found,
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fnormal=frame.fnormal,
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valid_mask=frame.valid_mask,
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)
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return 0.0
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@@ -105,6 +108,7 @@ class MeshViewportWidget(ImagePanel):
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centroid=frame.centroid,
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centroid_found=frame.centroid_found,
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fnormal=frame.fnormal,
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valid_mask=frame.valid_mask,
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)
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self.set_source_pixmap(ndarray_to_pixmap(rgb, bgr=False))
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return (time.perf_counter() - t0) * 1000.0
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