1. tuned arrow mesh drawing

2. centralixzed arrow config in layout.py
3. seperate mesh render and display resolution to speed up (~40 fps)
This commit is contained in:
ykcheungab
2026-06-19 14:28:28 +08:00
parent 3fd9b839a9
commit 2e5c047d1e
19 changed files with 980 additions and 147 deletions
+5 -5
View File
@@ -5,13 +5,13 @@
"camera": {
"resolution_raw": [1280, 720],
"fps": 30,
"resolution_stitch": [672, 728],
"resolution_stitch": [420, 450],
"source_scale": 0.4,
"old":[672, 728],
"old":[672, 728, 1,0.5],
"work": [504, 546,1],
"work2": [420, 450,0.8],
"work3": [350, 375,4,0.7],
"work4": [280, 300,4,0.4]
"work4": [280, 300,4,0.4,0.2]
},
"tracker": {
"adaptive": true,
@@ -26,8 +26,8 @@
},
"contact": {
"min_contour_area": 3000,
"flow_threshold": 0.5,
"div_threshold": 0.03,
"flow_threshold": 0.2,
"div_threshold": 0.022,
"expansion_threshold": 0.01,
"kernel_size": [5, 5],
"denoise_sigma": 12