1. tuned arrow mesh drawing
2. centralixzed arrow config in layout.py 3. seperate mesh render and display resolution to speed up (~40 fps)
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@@ -5,13 +5,13 @@
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"camera": {
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"resolution_raw": [1280, 720],
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"fps": 30,
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"resolution_stitch": [672, 728],
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"resolution_stitch": [420, 450],
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"source_scale": 0.4,
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"old":[672, 728],
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"old":[672, 728, 1,0.5],
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"work": [504, 546,1],
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"work2": [420, 450,0.8],
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"work3": [350, 375,4,0.7],
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"work4": [280, 300,4,0.4]
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"work4": [280, 300,4,0.4,0.2]
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},
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"tracker": {
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"adaptive": true,
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@@ -26,8 +26,8 @@
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},
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"contact": {
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"min_contour_area": 3000,
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"flow_threshold": 0.5,
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"div_threshold": 0.03,
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"flow_threshold": 0.2,
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"div_threshold": 0.022,
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"expansion_threshold": 0.01,
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"kernel_size": [5, 5],
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"denoise_sigma": 12
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