1. tuned arrow mesh drawing
2. centralixzed arrow config in layout.py 3. seperate mesh render and display resolution to speed up (~40 fps)
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@@ -2,23 +2,35 @@
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from .dashboard import FingerDashboardWindow, run_dashboard
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from .layout import (
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DashboardLayout,
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LAYOUT,
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LOG_CONFIG,
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LOG_PANEL,
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LAYOUT,
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MESH_CONTACT_ARROW,
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MESH_LIGHTING,
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PANEL_SETUP,
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TOP_ROW,
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DashboardLayout,
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LogConfig,
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MeshLighting,
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PanelRow,
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PanelSetup,
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PanelSlot,
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top_row_splitter_sizes,
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top_row_slot_index,
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)
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from viz.contact_arrow import ContactArrowStyle
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__all__ = [
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"DashboardLayout",
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"FingerDashboardWindow",
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"LAYOUT",
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"LOG_CONFIG",
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"LOG_PANEL",
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"LogConfig",
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"MESH_CONTACT_ARROW",
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"MESH_LIGHTING",
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"ContactArrowStyle",
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"MeshLighting",
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"PANEL_SETUP",
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"TOP_ROW",
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"PanelRow",
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