add patch evluation
This commit is contained in:
+2
-1
@@ -9,4 +9,5 @@ orisys.egg-info/
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/dist_single_pyd/
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/old_orisys/
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/dist_nuitka/
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/build_nuitka/
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/build_nuitka
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/data/
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Before Width: | Height: | Size: 2.0 MiB After Width: | Height: | Size: 2.4 MiB |
@@ -19,7 +19,8 @@ def main():
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# 步骤1:创建传感器对象 (必要步骤),config_name为配置文件名(内置配置文件名)或路径(自定义配置文件路径)
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# 方式1: 从视频文件读取
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sensor = orisys.Sensor("./s1.mp4", isstitch=True, cuda=True, verbose=True,config_name="prototype")
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sensor = orisys.Sensor("./ov2710_uv_2.mp4", isstitch=True, cuda=True, verbose=True,config_name="./config/lens_test.json")
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# 方式2: 从摄像头读取(取消注释使用)
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# sensor = orisys.Sensor(0, cuda=True, verbose=True, config_name="prototype")
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@@ -31,7 +32,7 @@ def main():
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# 步骤2:信息提取
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# 步骤 2.1: 获取并拼接图像 (必要步骤)
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sensor.get_img()
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print("img_size_raw:", sensor.img_size_raw)
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# 步骤 2.2: 计算形变场 (必要步骤)
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sensor.compute_deformation()
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# 步骤 2.3: 计算触碰点
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@@ -0,0 +1,53 @@
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#%%
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import numpy as np
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import cv2
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def generate_color_pattern(h, w, d, r):
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# Initialize the pattern with zeros
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pattern = np.zeros((h, w, 3))
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# Calculate the number of patches in each dimension
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num_patches_x = h // d
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num_patches_y = w // d
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# Maximum number of attempts to find a suitable color
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max_attempts = 1000
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# Iterate over the patches
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for i in range(num_patches_x):
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for j in range(num_patches_y):
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# Get the neighbors
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neighbors = []
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if i > 0:
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neighbors.append(pattern[(i-1)*d:i*d, j*d:(j+1)*d])
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if j > 0:
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neighbors.append(pattern[i*d:(i+1)*d, (j-1)*d:j*d])
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# Generate a new color
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for attempt in range(max_attempts):
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new_color = np.random.rand(3)
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if all(np.min((new_color - neighbor.mean(axis=(0, 1)))**2) >= r for neighbor in neighbors):
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break
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if attempt == max_attempts - 1:
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print(f"Warning: Could not find a suitable color for patch ({i}, {j}) after {max_attempts} attempts")
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# Apply the new color to the patch
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pattern[i*d:(i+1)*d, j*d:(j+1)*d] = new_color
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print('Patch ({}, {})'.format(i, j))
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return pattern
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# Test the function
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pattern = generate_color_pattern(162, 162, 3, 0.75)
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# Convert the pattern to a format suitable for display with OpenCV
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pattern_display = (pattern * 255).astype(np.uint8)
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# # Display the pattern
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# cv2.imshow('Pattern', pattern_display)
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# cv2.waitKey(0)
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# cv2.destroyAllWindows()
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# #%%
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cv2.imwrite('color_pattern.png', pattern_display)
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@@ -0,0 +1,139 @@
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#%%
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import numpy as np
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import cv2
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def merge_intervals(intervals):
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# Merge overlapping intervals.
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if not intervals:
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return []
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intervals.sort(key=lambda x: x[0])
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merged = [intervals[0]]
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for current in intervals[1:]:
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last = merged[-1]
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if current[0] <= last[1]:
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merged[-1] = (last[0], max(last[1], current[1]))
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else:
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merged.append(current)
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return merged
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def get_allowed_intervals(neighbor_values, delta):
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# Compute forbidden intervals for this channel from neighbor values.
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forbidden = []
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for c in neighbor_values:
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low = max(0, c - delta)
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high = min(1, c + delta)
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forbidden.append((low, high))
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# Merge overlapping forbidden intervals.
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merged = merge_intervals(forbidden)
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allowed = []
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# Allowed region before the first forbidden interval.
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if merged:
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if merged[0][0] > 0:
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allowed.append((0, merged[0][0]))
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# Allowed regions between forbidden intervals.
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for i in range(1, len(merged)):
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allowed.append((merged[i-1][1], merged[i][0]))
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# Allowed region after the last forbidden interval.
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if merged[-1][1] < 1:
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allowed.append((merged[-1][1], 1))
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else:
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allowed.append((0, 1))
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return allowed
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def sample_from_allowed(allowed):
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# Choose a random value from the allowed intervals with probability proportional to interval length.
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lengths = [end - start for start, end in allowed]
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total_length = sum(lengths)
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if total_length <= 0:
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return None
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point = np.random.rand() * total_length
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cumulative = 0
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for (start, end), length in zip(allowed, lengths):
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cumulative += length
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if point <= cumulative:
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return np.random.uniform(start, end)
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return allowed[-1][0]
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def sample_channel(neighbor_values, delta):
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# Compute allowed intervals and sample a value.
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allowed = get_allowed_intervals(neighbor_values, delta)
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if not allowed:
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return None
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return sample_from_allowed(allowed)
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def generate_valid_color(neighbors, r):
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"""
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Generate a random color that satisfies, for each neighbor,
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|R - R_neighbor| >= sqrt(r), and similarly for G and B.
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neighbors: list of neighbor colors (each is an array of shape (3,))
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r: threshold for squared difference.
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"""
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delta = np.sqrt(r)
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color = np.zeros(3)
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for channel in range(3):
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neighbor_channel = [n[channel] for n in neighbors]
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sampled = sample_channel(neighbor_channel, delta)
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# If the allowed intervals are empty, use a fallback.
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if sampled is None:
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sampled = np.random.rand()
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color[channel] = sampled
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return color
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def generate_color_pattern(h, w, d, r):
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"""
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Generate a dense color pattern.
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h, w: height and width of the output image in pixels.
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d: patch size in pixels (each patch is d x d).
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r: randomness regulation factor. For each neighbor the condition is:
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(|channel_new - channel_neighbor|)^2 >= r.
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"""
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pattern = np.zeros((h, w, 3), dtype=np.float32)
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num_patches_x = h // d
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num_patches_y = w // d
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for i in range(num_patches_x):
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for j in range(num_patches_y):
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# Collect neighbor patch colors (using mean because patches have uniform color).
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neighbors = []
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if i > 0:
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patch_above = pattern[(i-1)*d:i*d, j*d:(j+1)*d]
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neighbors.append(np.mean(patch_above, axis=(0, 1)))
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if j > 0:
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patch_left = pattern[i*d:(i+1)*d, (j-1)*d:j*d]
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neighbors.append(np.mean(patch_left, axis=(0, 1)))
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if len(neighbors) == 0:
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# For the first patch use a random color.
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new_color = np.random.rand(3)
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else:
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new_color = generate_valid_color(neighbors, r)
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pattern[i*d:(i+1)*d, j*d:(j+1)*d] = new_color
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print('Patch ({}, {})'.format(i, j))
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return pattern
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def main():
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# Parameters for the pattern.
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# For example, using 100x100 pixels image with patches of 3x3 pixels.
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height = 200
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width = 200
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patch_size = 3
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# Set r to a value that gives sufficient difference.
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# Note: r is the threshold for squared difference per channel, and the condition is
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# |c - c_neighbor| >= sqrt(r). Very high r may make it impossible to satisfy.
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r = 0.5
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pattern = generate_color_pattern(height, width, patch_size, r)
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# Scale to 0-255 for display and saving.
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pattern_display = (pattern * 255).astype(np.uint8)
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# Display the pattern with OpenCV.
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cv2.imshow('Pattern', pattern_display)
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cv2.waitKey(0)
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cv2.destroyAllWindows()
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# Save the pattern as an image file.
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cv2.imwrite('color_pattern.png', pattern_display)
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if __name__ == '__main__':
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main()
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@@ -0,0 +1,224 @@
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import cv2
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import numpy as np
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import matplotlib.pyplot as plt
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def calculate_local_contrast(image_input, window_size=5):
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"""
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Calculate Global Average Local Contrast (for fine texture detail evaluation in optical flow).
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Args:
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image_input: str (image file path) or numpy array (grayscale/RGB image).
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window_size: int (odd number, default=5) — sliding window size for fine texture analysis.
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Returns:
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float: Global average local contrast (higher = better fine texture detail; target ≥0.2 for optical flow).
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Raises:
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ValueError: If image is invalid, window size is even/too small, or processing fails.
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"""
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# ---------------------- Step 1: Input Validation & Preprocessing ----------------------
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# Validate window size (must be odd, ≥3 to capture meaningful texture)
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if window_size % 2 == 0 or window_size < 3:
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raise ValueError(f"Window size must be an odd integer ≥3 (got {window_size}). Use 3/5/7.")
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# Load/convert image to grayscale (consistent with optical flow workflow)
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if isinstance(image_input, str):
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img = cv2.imread(image_input)
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if img is None:
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raise ValueError(f"Failed to load image from path: {image_input}")
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elif isinstance(image_input, np.ndarray):
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img = image_input.copy()
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else:
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raise ValueError("Input must be an image file path (str) or numpy array (image).")
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# Convert to grayscale (handle RGB/BGR)
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if len(img.shape) == 3:
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gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
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else:
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gray = img # Already grayscale
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# Normalize to 0-255 (avoid non-standard pixel ranges, e.g., float32)
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gray = cv2.normalize(gray, None, 0, 255, cv2.NORM_MINMAX).astype(np.uint8)
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# ---------------------- Step 2: Sliding Window Local Contrast Calculation ----------------------
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# Define padding (replicate edge pixels to avoid boundary distortion)
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pad_size = window_size // 2
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gray_padded = cv2.copyMakeBorder(
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gray,
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top=pad_size, bottom=pad_size, left=pad_size, right=pad_size,
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borderType=cv2.BORDER_REPLICATE
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)
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# Initialize array to store local contrast for each window
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local_contrast_vals = []
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# Iterate over every pixel (center of the sliding window)
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for y in range(pad_size, gray_padded.shape[0] - pad_size):
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for x in range(pad_size, gray_padded.shape[1] - pad_size):
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# Extract 5x5 (or custom) window around (x,y)
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window = gray_padded[y-pad_size : y+pad_size+1, x-pad_size : x+pad_size+1]
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# Compute Michelson contrast for the window (avoid division by zero)
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window_max = np.max(window)
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window_min = np.min(window)
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if window_max + window_min == 0: # All pixels are 0 (black window)
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lc = 0.0
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else:
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lc = (window_max - window_min) / (window_max + window_min)
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local_contrast_vals.append(lc)
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# ---------------------- Step 3: Global Average Local Contrast ----------------------
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global_local_contrast = np.mean(local_contrast_vals) if local_contrast_vals else 0.0
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# Round for readability (4 decimal places)
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return global_local_contrast
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def calculate_edge_strength_density(image_input):
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"""
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Calculate Edge Strength and Edge Density for optical flow evaluation.
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Args:
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image_input: Can be (1) str (image file path) or (2) numpy array (grayscale/RGB image).
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Returns:
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dict: Contains two metrics:
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- edge_strength: Average gradient magnitude of valid edges (higher = sharper edges).
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- edge_density: Percentage of valid edge pixels (higher = more texture/edges).
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Raises:
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ValueError: If image cannot be loaded/processed.
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"""
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# ---------------------- Step 1: Load/Preprocess Image ----------------------
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img = image_input
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# Convert to grayscale (handle RGB/BGR)
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if len(img.shape) == 3:
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gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)
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else:
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gray = img # Already grayscale
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# Normalize to 0-255 (avoid float/non-standard pixel ranges)
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gray = cv2.normalize(gray, None, 0, 255, cv2.NORM_MINMAX).astype(np.uint8)
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# ---------------------- Step 2: Compute Gradient Magnitude (Sobel) ----------------------
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# Sobel kernel size = 3 (balance between noise reduction and edge sharpness for optical flow)
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sobel_x = cv2.Sobel(gray, cv2.CV_64F, 1, 0, ksize=3) # Horizontal gradient
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sobel_y = cv2.Sobel(gray, cv2.CV_64F, 0, 1, ksize=3) # Vertical gradient
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# Compute gradient magnitude (edge strength raw values)
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gradient_magnitude = np.sqrt(sobel_x**2 + sobel_y**2)
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# ---------------------- Step 3: Adaptive Threshold for Valid Edges ----------------------
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# Use median gradient to filter noise (robust to outliers)
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median_gradient = np.median(gradient_magnitude)
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# Threshold = 1.5× median (filters weak noise, keeps meaningful edges for optical flow)
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edge_threshold = 1.5 * median_gradient
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# Create binary mask for valid edges (1 = valid edge, 0 = non-edge)
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valid_edge_mask = (gradient_magnitude > edge_threshold).astype(np.uint8)
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# ---------------------- Step 4: Calculate Metrics ----------------------
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# Edge Strength: Average gradient magnitude of valid edges
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valid_gradient_values = gradient_magnitude[valid_edge_mask == 1]
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edge_strength = np.mean(valid_gradient_values) if len(valid_gradient_values) > 0 else 0.0
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# Edge Density: Percentage of valid edge pixels (total pixels = height × width)
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total_pixels = gray.shape[0] * gray.shape[1]
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valid_edge_pixels = np.sum(valid_edge_mask)
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edge_density = (valid_edge_pixels / total_pixels) * 100 if total_pixels > 0 else 0.0
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# print(f"edge_strength: {edge_strength}, edge_density: {edge_density}")
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# Round for readability (3 decimal places)
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return edge_strength, edge_density
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def custom_gray_conversion(img, r_weight=0.299, g_weight=0.587, b_weight=0.114,
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red_boost=1.2, green_reduce=0.8):
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"""
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Custom grayscale calculation with tunable RGB weights + red/green contrast enhancement
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Args:
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image_path: Path to input image
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r_weight: Weight for Red channel (default: 0.299)
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g_weight: Weight for Green channel (default: 0.587)
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b_weight: Weight for Blue channel (default: 0.114)
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red_boost: Multiplier to boost red region grayscale (>1 = brighter)
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green_reduce: Multiplier to reduce green region grayscale (<1 = darker)
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Returns:
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default_gray: Grayscale with standard weights
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custom_gray: Grayscale with tunable weights + red/green enhancement
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"""
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# 1. Read image and validate
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# img_bgr = cv2.imread(image_path)
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img_bgr = img
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if img_bgr is None:
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raise ValueError("Failed to read image - check path!")
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# 2. Convert BGR (OpenCV default) to RGB and split channels
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img_rgb = cv2.cvtColor(img_bgr, cv2.COLOR_BGR2RGB)
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# Convert to float32 to avoid integer overflow/precision loss
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r = img_rgb[:, :, 0].astype(np.float32)
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g = img_rgb[:, :, 1].astype(np.float32)
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b = img_rgb[:, :, 2].astype(np.float32)
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# 3. Calculate DEFAULT grayscale (standard weights)
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default_gray = 0.299 * r + 0.587 * g + 0.114 * b
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# 4. Calculate CUSTOM grayscale (tunable weights)
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custom_gray_base = r_weight * r + g_weight * g + b_weight * b
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# 5. Enhance red/green contrast (optional but effective)
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# Define red/green regions using RGB value ratios (no HSV needed)
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# red_mask = (r > g * 1.2) & (r > b * 1.2) & (r >= 40) # Red-dominant pixels
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# green_mask = (g > r * 1.2) & (g > b * 1.2) & (g >= 40) # Green-dominant pixels
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# Apply targeted adjustments to red/green regions
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custom_gray = custom_gray_base.copy()
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# custom_gray[red_mask] *= red_boost # Boost red region grayscale
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# custom_gray[green_mask] *= green_reduce # Reduce green region grayscale
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# 6. Normalize to 0-255 range and convert back to uint8 (OpenCV standard)
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# Clip values first to avoid overflow, then scale if needed
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default_gray = np.clip(default_gray, 0, 255).astype(np.uint8)
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custom_gray = np.clip(custom_gray, 0, 255).astype(np.uint8)
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return default_gray, custom_gray
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# -------------------------- Test the Code --------------------------
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if __name__ == "__main__":
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# Replace with your image path
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IMAGE_PATH = "./data/new_texture.jpg"
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img = cv2.imread(IMAGE_PATH)
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dx = -80
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dy = 0
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tile = img[410+dy:650+dy,940+dx:1180+dx,:]
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# Example 1: Use standard weights (verify correctness)
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default_gray, red_gray = custom_gray_conversion(
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tile,
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r_weight=1, g_weight=0, b_weight=0
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)
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default_gray, green_gray = custom_gray_conversion(
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tile,
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r_weight=0, g_weight=1, b_weight=0
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)
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default_gray, blue_gray = custom_gray_conversion(
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tile,
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r_weight=0, g_weight=0, b_weight=1
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)
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||||
|
||||
edge_strength, edge_density = calculate_edge_strength_density(default_gray)
|
||||
local_contrast = calculate_local_contrast(default_gray)
|
||||
print(f"标准灰度: 边缘强度: {edge_strength}, 边缘密度: {edge_density}, 局部对比度: {local_contrast}")
|
||||
edge_strength, edge_density = calculate_edge_strength_density(red_gray)
|
||||
local_contrast = calculate_local_contrast(red_gray)
|
||||
print(f"红色灰度: 边缘强度: {edge_strength}, 边缘密度: {edge_density}, 局部对比度: {local_contrast}")
|
||||
edge_strength, edge_density = calculate_edge_strength_density(green_gray)
|
||||
local_contrast = calculate_local_contrast(green_gray)
|
||||
print(f"绿色灰度: 边缘强度: {edge_strength}, 边缘密度: {edge_density}, 局部对比度: {local_contrast}")
|
||||
edge_strength, edge_density = calculate_edge_strength_density(blue_gray)
|
||||
local_contrast = calculate_local_contrast(blue_gray)
|
||||
print(f"蓝色灰度: 边缘强度: {edge_strength}, 边缘密度: {edge_density}, 局部对比度: {local_contrast}")
|
||||
|
||||
plt.subplot(2, 2, 1)
|
||||
plt.imshow(default_gray, cmap='gray')
|
||||
plt.subplot(2, 2, 2)
|
||||
plt.imshow(red_gray, cmap='gray')
|
||||
plt.subplot(2, 2, 3)
|
||||
plt.imshow(green_gray, cmap='gray')
|
||||
plt.subplot(2, 2, 4)
|
||||
plt.imshow(blue_gray, cmap='gray')
|
||||
plt.show()
|
||||
+19
-2
@@ -446,7 +446,7 @@ class Stitcher:
|
||||
n_boxes = 0
|
||||
bk_thresh = 0 # initial black threshold
|
||||
bk_thresh_step = 5
|
||||
bk_thresh_max = 100
|
||||
bk_thresh_max = 125
|
||||
|
||||
# Also include a low global V threshold to capture colored but dark tiles
|
||||
hsv = cv2.cvtColor(img, cv2.COLOR_BGR2HSV)
|
||||
@@ -503,7 +503,24 @@ class Stitcher:
|
||||
cropped_boxes.append((nx0, ny0, nx1, ny1))
|
||||
|
||||
# sort boxes left-to-right, top-to-bottom (useful for grid)
|
||||
cropped_boxes = sorted(cropped_boxes, key=lambda b: (b[1], b[0]))
|
||||
# Use quantized y-coordinates to group boxes into rows, making sorting robust to noise
|
||||
if len(cropped_boxes) > 0:
|
||||
# Calculate row tolerance based on typical box height (use median height)
|
||||
heights = [b[3] - b[1] for b in cropped_boxes]
|
||||
median_height = np.median(heights) if heights else target_h
|
||||
# Use a fraction of the box height as tolerance (e.g., 20% of box height)
|
||||
row_tolerance = max(1, int(median_height * 0.2))
|
||||
|
||||
# Quantize y-coordinates to group boxes into rows
|
||||
def get_row_key(box):
|
||||
y = box[1] # y0 coordinate
|
||||
# Round y to nearest multiple of row_tolerance to group into rows
|
||||
quantized_y = (y // row_tolerance) * row_tolerance
|
||||
return (quantized_y, box[0]) # Sort by quantized row, then by x
|
||||
|
||||
cropped_boxes = sorted(cropped_boxes, key=get_row_key)
|
||||
else:
|
||||
cropped_boxes = sorted(cropped_boxes, key=lambda b: (b[1], b[0]))
|
||||
|
||||
self.boxes = cropped_boxes
|
||||
img_with_boxes = self.draw_boxes(img= img)
|
||||
|
||||
Reference in New Issue
Block a user