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orisys-sdk/tools/patch_generation/patchgen_DD03_gray.py
T

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8.1 KiB
Python

#%%
import numpy as np
import cv2
def merge_intervals(intervals):
# Merge overlapping intervals.
if not intervals:
return []
intervals.sort(key=lambda x: x[0])
merged = [intervals[0]]
for current in intervals[1:]:
last = merged[-1]
if current[0] <= last[1]:
merged[-1] = (last[0], max(last[1], current[1]))
else:
merged.append(current)
return merged
def get_allowed_intervals(neighbor_values, delta):
# Compute forbidden intervals for this channel from neighbor values.
forbidden = []
for c in neighbor_values:
low = max(0, c - delta)
high = min(1, c + delta)
forbidden.append((low, high))
# Merge overlapping forbidden intervals.
merged = merge_intervals(forbidden)
allowed = []
# Allowed region before the first forbidden interval.
if merged:
if merged[0][0] > 0:
allowed.append((0, merged[0][0]))
# Allowed regions between forbidden intervals.
for i in range(1, len(merged)):
allowed.append((merged[i-1][1], merged[i][0]))
# Allowed region after the last forbidden interval.
if merged[-1][1] < 1:
allowed.append((merged[-1][1], 1))
else:
allowed.append((0, 1))
return allowed
def sample_from_allowed(allowed):
# Choose a random value from the allowed intervals with probability proportional to interval length.
lengths = [end - start for start, end in allowed]
total_length = sum(lengths)
if total_length <= 0:
return None
point = np.random.rand() * total_length
cumulative = 0
for (start, end), length in zip(allowed, lengths):
cumulative += length
if point <= cumulative:
return np.random.uniform(start, end)
return allowed[-1][0]
def sample_channel(neighbor_values, delta):
# Compute allowed intervals and sample a value.
allowed = get_allowed_intervals(neighbor_values, delta)
if not allowed:
return None
return sample_from_allowed(allowed)
def clip_allowed_to_min(allowed, min_value):
clipped = []
for start, end in allowed:
start = max(start, min_value)
if end > start:
clipped.append((start, end))
return clipped
def generate_valid_gray(neighbor_grays, r, black_threshold):
delta = np.sqrt(r)
min_gray = min_gray_normalized(black_threshold)
allowed = clip_allowed_to_min(get_allowed_intervals(neighbor_grays, delta), min_gray)
if not allowed:
return np.random.uniform(min_gray, 1.0)
sampled = sample_from_allowed(allowed)
if sampled is None:
return np.random.uniform(min_gray, 1.0)
return enforce_min_gray(sampled, black_threshold)
def rgb_to_gray(color):
# ITU-R BT.601 luma, color channels in [0, 1].
r, g, b = color
return 0.299 * r + 0.587 * g + 0.114 * b
def min_gray_normalized(black_threshold):
# Strictly above black_threshold in uint8 space.
return (float(black_threshold) + 1.0) / 255.0
def gray_to_rgb(gray):
gray = float(gray)
return np.array([gray, gray, gray], dtype=np.float32)
def enforce_min_gray(gray, black_threshold):
return max(float(gray), min_gray_normalized(black_threshold))
def generate_valid_color(neighbors, r):
"""
Generate a random color that satisfies, for each neighbor,
|R - R_neighbor| >= sqrt(r), and similarly for G and B.
neighbors: list of neighbor colors (each is an array of shape (3,))
r: threshold for squared difference.
"""
delta = np.sqrt(r)
color = np.zeros(3)
for channel in range(3):
neighbor_channel = [n[channel] for n in neighbors]
sampled = sample_channel(neighbor_channel, delta)
# If the allowed intervals are empty, use a fallback.
if sampled is None:
sampled = np.random.rand()
color[channel] = sampled
return color
def fill_pattern_remainder(pattern, h, w, d, black_threshold):
"""Fill pixels not covered by full dxd patches (image size may not be divisible by d)."""
min_gray = min_gray_normalized(black_threshold)
filled_h = (h // d) * d
filled_w = (w // d) * d
if filled_h < h and filled_w > 0:
remainder_h = h - filled_h
source = pattern[filled_h - d:filled_h, :filled_w]
pattern[filled_h:h, :filled_w] = np.tile(
source, ((remainder_h + d - 1) // d, 1)
)[:remainder_h, :]
if filled_w < w and filled_h > 0:
remainder_w = w - filled_w
source = pattern[:filled_h, filled_w - d:filled_w]
pattern[:filled_h, filled_w:w] = np.tile(source, (1, (remainder_w + d - 1) // d))[:, :remainder_w]
if filled_h < h and filled_w < w:
remainder_h = h - filled_h
remainder_w = w - filled_w
source = pattern[filled_h - d:filled_h, filled_w - d:filled_w]
pattern[filled_h:h, filled_w:w] = np.tile(
source,
((remainder_h + d - 1) // d, (remainder_w + d - 1) // d),
)[:remainder_h, :remainder_w]
pattern[:] = np.maximum(pattern, min_gray)
return pattern
def generate_color_pattern(h, w, d, r, black_threshold):
"""
Generate a dense grayscale pattern.
h, w: height and width of the output image in pixels.
d: patch size in pixels (each patch is d x d).
r: randomness regulation factor. For each neighbor the condition is:
(|channel_new - channel_neighbor|)^2 >= r.
black_threshold: minimum grayscale value in [0, 255]; patches cannot be black.
"""
pattern = np.zeros((h, w), dtype=np.float32)
num_patches_x = h // d
num_patches_y = w // d
min_gray = min_gray_normalized(black_threshold)
for i in range(num_patches_x):
for j in range(num_patches_y):
# Collect neighbor patch grays as RGB triples for the existing sampler.
neighbors = []
neighbor_grays = []
if i > 0:
patch_above = pattern[(i-1)*d:i*d, j*d:(j+1)*d]
gray_above = float(np.mean(patch_above))
neighbor_grays.append(gray_above)
neighbors.append(gray_to_rgb(gray_above))
if j > 0:
patch_left = pattern[i*d:(i+1)*d, (j-1)*d:j*d]
gray_left = float(np.mean(patch_left))
neighbor_grays.append(gray_left)
neighbors.append(gray_to_rgb(gray_left))
if len(neighbors) == 0:
# First patch: sample directly above the black threshold.
gray = np.random.uniform(min_gray, 1.0)
else:
new_color = generate_valid_color(neighbors, r)
gray = rgb_to_gray(new_color)
if gray < min_gray:
gray = generate_valid_gray(neighbor_grays, r, black_threshold)
else:
gray = enforce_min_gray(gray, black_threshold)
pattern[i*d:(i+1)*d, j*d:(j+1)*d] = gray
print('Patch ({}, {}) gray={:.3f}'.format(i, j, gray))
return fill_pattern_remainder(pattern, h, w, d, black_threshold)
def main():
# Parameters for the pattern.
# For example, using 100x100 pixels image with patches of 3x3 pixels.
# height = 2750
# width = 1950
height = 1340
width = 1360
patch_size = 12
black_threshold = 125
# Set r to a value that gives sufficient difference.
# Note: r is the threshold for squared difference per channel, and the condition is
# |c - c_neighbor| >= sqrt(r). Very high r may make it impossible to satisfy.
r = 1000
pattern = generate_color_pattern(height, width, patch_size, r, black_threshold)
# Scale to 0-255 for display and saving.
pattern_display = (pattern * 255).astype(np.uint8)
if pattern_display.min() <= black_threshold:
raise RuntimeError(
f"Generated pattern contains values <= black_threshold ({black_threshold}); "
f"min={int(pattern_display.min())}"
)
# Display the pattern with OpenCV.
cv2.imshow('Pattern', pattern_display)
cv2.waitKey(0)
cv2.destroyAllWindows()
# Save the pattern as an image file.
cv2.imwrite('gray_pattern.png', pattern_display)
if __name__ == '__main__':
main()