initial version of random angle strokes

This commit is contained in:
ykcheungab
2026-10-03 20:41:30 +08:00
parent 1675ccb4af
commit 59f48d6d06
7 changed files with 695 additions and 22 deletions
+5 -5
View File
@@ -227,11 +227,11 @@ blender -b sensors/finger/r01/source/geometry.blend -P blender/scripts/random_pa
--vector-width-mm 164 --vector-height-mm 160
```
Only the colored "patches" mode is reachable headlessly; the checker and dot
helpers remain in `random_patch_dd02c.py` but are not exposed by the CLI. The
default 3280×3200 grid matches the in-app script and is deliberately slow
(pure-Python rasterization) — use smaller `--width/--height/--nx/--ny` for quick
check runs, and the full default grid for the textures you actually ship.
`binary-preview` derives PNG-only tracking trials from the existing color job
in a separate directory; `--views` selects the multiview job. Stroke width
follows camera-cell print size, bounded to 0.11–0.28 mm. These image-space
trials are for probe comparisons, not print masters; UV views may select
different cells. See `binary-preview --help` for paths and sizing controls.
## Inspect printability (advisory)