fixed xynova texture generation problem
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@@ -147,6 +147,14 @@ share one set of settings and one seed, and both read the same camera-space
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patch grid, so a given physical patch carries the same colour in either file —
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the images differ only in how the unwrap arranges the patches.
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**Square in which space?** The patch grid is defined in the camera image, not in
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flat UV coordinates or physical surface distances. For square camera pixels,
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`nx / ny` must match the camera image aspect ratio (80×80 for a square frame,
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80×45 for 16:9). Changing the PNG dimensions does not change the camera grid.
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Curvature and UV unwrapping can make these camera-space squares look rectangular,
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skewed, or curved in the flat texture; that alone is not a defect. Thin spikes
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outside the UV surface, however, are not expected projection distortion.
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Generated artifacts are **committed** so a revision's textures can be synced to
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hardware production. They are stored as real files, not Git LFS pointers, so a
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plain `git clone` yields usable images and `.blend` files; `.gitattributes` only
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