267334d543
finger-xynova first design completed
144 lines
6.7 KiB
YAML
144 lines
6.7 KiB
YAML
sensor: finger
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revision: r01
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status: experimental
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# Authoring unit in Blender (mm). Export converts using meters_per_source_unit.
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authoring_unit: mm
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meters_per_source_unit: 0.001
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source_blend: source/geometry.blend
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# Expected sensing surface topology for r01 (from shipped 30fps-0703 runtime).
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# First exports from geometry.blend may differ until topology is locked.
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expected:
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sensing_vertices: 1032
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sensing_triangles: 1974
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frames:
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sensor: origin_sensor
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objects:
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sensing_surface: sensing_surface
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cam_sensor: cam_sensor
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origin_sensor: origin_sensor
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# Headless colored-patch texture generation (`orisys-design texture`).
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# UV unwrapping is still done in the Blender GUI: the headless run consumes the
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# UV maps already stored in source_blend and never creates or unwraps one.
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# One PNG/SVG/PDF set is written per UV map below. All maps and formats share
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# the settings and patch colours, so they differ only by UV layout.
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# These are the revision defaults; CLI flags override every value.
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texture_patch:
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mesh: sensing_surface
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camera: cam_sensor
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uv_outputs:
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produce: patch_texture_produce.png # hardware production layout
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compute: patch_texture_compute.png # compute/runtime layout
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width: 3280 # 1640*2
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height: 3200 # 1600*2
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nx: 80
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ny: 45
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color_r: 0.05
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edge_sample_grid: 5
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seed: 7 # fixed so PNG/SVG/PDF share one reproducible colour set
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vector:
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width_mm: 16.4 # editable SVG/PDF production page width
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height_mm: 16.0 # editable SVG/PDF production page height
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cross:
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enabled: true
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length_px: 40
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thickness_px: 3
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color: [1.0, 0.0, 0.0, 1.0] # red reference cross
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# Multi-view production textures (`orisys-design texture-views`).
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#
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# The PATTERN is grounded on the sensing camera, not on the production views. `uv_1` and
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# `uv_2` are two different *parameterisations* of the one surface pattern that
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# `texture_compute` carries, so the printed marker stays a single pattern across the whole
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# surface. `cam_uv_1` / `cam_uv_2` authored those layouts in Blender (Project from View
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# (Bounds)) and now serve as each pair's REGION camera: they decide which surface that pair
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# may own. Neither is a pattern source.
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#
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# OWNERSHIP closes the overlap. `uv_1` and `uv_2` are both full-surface layouts, so printing
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# both would double-ink essentially the whole part. Every loop triangle is assigned to
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# exactly one pair and each file emits only its own triangles, which makes zero double ink a
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# property of the partition rather than something to measure after printing.
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#
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# Rendering settings (page size, grid, palette, seed) come from `texture_patch` above,
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# because they are decisions about the printed page rather than about a particular layout.
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# `produce`/`compute` and `orisys-design texture` are untouched.
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texture_patch_views:
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enabled: true
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pattern_camera: cam_sensor # the pattern every layout carries, same source as `compute`
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pairs:
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- id: uv_1 # layout authored from cam_uv_1
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camera: cam_uv_1 # REGION camera: what this pair may own
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uv_map: uv_1
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- id: uv_2
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camera: cam_uv_2
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uv_map: uv_2
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merge:
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# `authored` honours the seam marked on the mesh: 32 edges on y = 0, which cuts the
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# surface into 2 components of 177.882 / 177.885 mm^2 (50.0 / 50.0). Because the two
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# cameras are mirrored about XZ that plane is also where incidence_uv1 == incidence_uv2,
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# so the hand-drawn seam coincides with the metric-optimal boundary: measured coverage
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# differs from `computed` by 0.0014 at 60 deg and by nothing from 62 deg up.
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mode: authored
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# Calibrated on this mesh (355.767 mm^2, 1977 tris): 60 deg leaves 0.0218 holes and FAILS
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# max_hole_fraction, 62 deg leaves 0.0000. 65 deg was an earlier estimate from the
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# pre-edit mesh; 62 is the measured threshold.
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incidence_limit_deg: 62.0
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min_footprint_mm2: 2.0e-3 # ~1 printer dot at 600 dpi, squared x 1.1
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min_triangle_coverage: 0.60
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max_hole_fraction: 0.02
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component_policy: best_coverage # not `pinned`: both views qualify, so let the metric rank
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seam:
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boundary: use_seam # read mesh.edges[].use_seam as a hard graph cut
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pins: [] # {component, view, reason} to override a component's owner
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# Empty band along the seam, to absorb two-pass registration error. Without it the two
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# files butt exactly at the seam and any placement error makes them overlap there, which
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# is the delamination case.
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#
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# The width is derived, not guessed. Each pass is placed to within
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# `alignment_tolerance_mm`, so the two can close on each other by twice that; the band
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# must be at least that wide. Default total = 2 x tolerance = 0.2 mm, half per file, and
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# `total_mm` overrides the derivation if a different margin is wanted.
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gap:
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enabled: true # false = hard butt at the seam, no band at all
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apply: post_process # post_process = straight edge | geometry_trim = sawtooth
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treatment: no_print # the band carries nothing
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alignment_tolerance_mm: 0.1 # per-pass placement accuracy, mm
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# total_mm: 0.2 # default: 2 x alignment_tolerance_mm
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print:
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# Every artifact carries a full-page black `<rect id="background-fill">`. That background
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# is itself a print element, so it cannot be used as the "no print" marker: the split is
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# expressed by WHERE the white mesh layer is drawn and where the colour patches are.
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#
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# `owned` keeps the same white ground the `compute` texture carries, but clipped to the
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# triangles this view owns. So white is split by the seam exactly like the pattern is,
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# and neither file paints white over the other's territory.
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base_fill: owned
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# Post-generation printability inspection (`orisys-design inspect`). Advisory
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# only: it reports a verdict but never blocks generation or changes exit codes.
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# Millimetres are measured on the vector page declared above.
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printability:
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printer_dpi: 600 # target UV printer resolution
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min_dots: 2 # printer dots required across the smallest feature
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min_feature_mm: 0.10 # smallest acceptable feature width
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min_edge_mm: 0.05 # shortest acceptable polygon edge
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max_sliver_ratio: 4.0 # longest edge / minimum width
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min_patch_area_mm2: 1.0e-4 # area above which a polygon is a material feature
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collections:
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frames: FRAMES
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export_compute: EXPORT_COMPUTE
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assembly: ASSEMBLY
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design_sim: DESIGN_SIM
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exclude: EXCLUDE
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notes: |
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Canonical source is geometry.blend with named collections and objects.
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Compute export uses sensing_surface + cam_sensor relative to origin_sensor.
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Studio observation cameras are derived from mesh bounds; no cam_viz required.
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